Турели не наносят урон игрокам.
"RuleSets": [
{
"name": "default",
"enabled": true,
"defaultAllowDamage": false,
"flags": "HumanNPCDamage, AuthorizedDamage, NoHeliDamage, CupboardOwnership, SelfDamage, TurretsIgnoreScientist",
"rules": [
"anything can hurt dispensers",
"anything can hurt players",
"players cannot hurt players",
"anything can hurt traps",
"traps can hurt anything",
"players can hurt barricades",
"barricades cannot hurt players",
"anything can hurt npcs",
"fire cannot hurt players",
"anything can hurt resources",
"players can hurt doors",
"players can hurt windows",
"players can hurt highwalls",
"players can hurt itemdes",
"nothing cannot hurt itemnodes"
]
}
"RuleSets": [
{
"name": "default",
"enabled": true,
"defaultAllowDamage": false,
"flags": "HumanNPCDamage, AuthorizedDamage, NoHeliDamage, CupboardOwnership, SelfDamage, TurretsIgnoreScientist",
"rules": [
"anything can hurt dispensers",
"anything can hurt players",
"players cannot hurt players",
"anything can hurt traps",
"traps can hurt anything",
"players can hurt barricades",
"barricades cannot hurt players",
"anything can hurt npcs",
"fire cannot hurt players",
"anything can hurt resources",
"players can hurt doors",
"players can hurt windows",
"players can hurt highwalls",
"players can hurt itemdes",
"nothing cannot hurt itemnodes"
]
}