decomp

  1. FENESY

    Сделаем что то?

    private void OnEntityDeath(BaseCombatEntity MhmKJAeTXUrtrhTLFafzdpiRsNoZt, HitInfo jiHtSGYyLBjVd) { if (MhmKJAeTXUrtrhTLFafzdpiRsNoZt == null) return; var GkRdWSKSQIUEe = MhmKJAeTXUrtrhTLFafzdpiRsNoZt as LootContainer; if (GkRdWSKSQIUEe == null)...