AutomatedSearchlights

AutomatedSearchlights 0.2.25

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Required Dependencies: RustNET

Set searchlights to automatically turn on and follow a variety of objects when they enter a set radius from the light. Players can also access and control the searchlight manually via a RustNET terminal

Permission:
automatedsearchlights.use - Required to use the chat commands
automatedsearchlights.ignorelimit - Allows users to bypass the light limit set in the config


Chat Commands:
/sl add <terminal ID> - Converts the light you are looking at into a automated light that is registered to the specified terminal
/sl name <name> - Set a name for the searchlight you are looking at which will be displayed in the RustNET console and UI overlay when controlling the searchlight
/sl remove - Removes the automation from the light you are looking at
/sl rotate - Set the lights default rotation to the direction the player is facing (for use with search mode)


Код:
{
  "Detection Options": {
    "Animals": {
      "Enable this detection type": true,
      "Range of detection": 30.0,
      "Threat rating for priority targeting (1 - 5, 1 being the highest threat)": 4
    },
    "Enemy players and NPCs": {
      "Enable this detection type": true,
      "Range of detection": 45.0,
      "Threat rating for priority targeting (1 - 5, 1 being the highest threat)": 2
    },
    "Friends and owner": {
      "Enable this detection type": true,
      "Range of detection": 45.0,
      "Threat rating for priority targeting (1 - 5, 1 being the highest threat)": 5
    },
    "Cars and tanks": {
      "Enable this detection type": true,
      "Range of detection": 60.0,
      "Threat rating for priority targeting (1 - 5, 1 being the highest threat)": 1
    },
    "Helicopters": {
      "Enable this detection type": true,
      "Range of detection": 100.0,
      "Threat rating for priority targeting (1 - 5, 1 being the highest threat)": 3
    }
  },
  "Management Options": {
    "Allow lights to be set without requiring a terminal": false,
    "Maximum allowed searchlights per base (Permission | Amount)": {
      "automatedsearchlights.use": 4,
      "automatedsearchlights.pro": 10
    },
    "Maximum distance a searchlight controller can be set away from the terminal": 50.0,
    "Remote Settings": {
      "Can players toggle searchlight automation": true,
      "Can players control the searchlight remotely": true,
      "Can players access the searchlight inventory": true,
      "Display camera overlay UI": true,
      "Camera overlay image URL": "http://www.chaoscode.io/oxide/Images/RustNET/camera.png",
      "Searchlight icon URL for RustNET menu": "http://www.chaoscode.io/oxide/Images/RustNET/searchlighticon.png"
    }
  },
  "Light Options": {
    "Consume fuel when light is automated": false,
    "Sunrise hour": 8.0,
    "Sunset hour": 19.0,
    "Only automate lights at night time": true,
    "Search mode": {
      "Enable search mode when no targets are visable": true,
      "Rotation speed of search mode": 15.0
    },
    "Flicker mode": {
      "Enable flickering lights when damaged": true,
      "Percentage of health before flickering starts": 50.0
    }
  },
  "Version": {
    "Major": 0,
    "Minor": 2,
    "Patch": 10
  }
}
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Реакции: Ryamkk и BeDLaM
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Последние обновления

  1. update 0.2.25

    Budget light processing to 0.4 ms per frame (tested with 48 lights inline with all config...
  2. AutomatedSearchlights [0.2.20] Update, Fix

    Обновления от разработчика до последней версии.
  3. Обновление ресурса AutomatedSearchlights

    Don't calculate threats whenever a entity enters the detection radius (should remove server...